kju informed us about his Object drawing distance tweak addon which he released on the
BI forums.
Quote kju :
ArmA supports up to 50km viewdistance.
Yet objects, means vegetation and objects of a world, as well as units or mission placed objects are drawn in general way less (~45% and max ~2000-2500m...).
This also results in objects popping into view - very ugly, especially with low viewdistance.
There are more issues related to it, yet not that important for the start.
Solution:
There is always the chance of BI improving the visual impression and object
drawing distance in a future patch.
There is a new config value called featureSize introduced by ArmA II.
It does make the TV tower, the castle or other special buildings drawn at
longer distance..
So the design concept is to (ab)use this value for our needs.
You find a set of small addons to set this value for static objects (houses,
and other type of building) as well as infantry and vehicles.
View the below screenshots for a clear comparisson:
ArmA II default (50k VD):
ArmA II tweaked (50k VD):
]
Test this set of addons. See if it works for you. Share your impressions and possible other ingame changes made by it.
Can you experience any performance impact?
Test with very low view distance (500-1500m) and focus on object popping in.
Test very high (5000-50000) and look at distance objects and units are drawn.
Tell us how to make it work for roads, stones and vegetation.
These are not defined in the ArmA II configs. Doing so myself didn't work so far.
Post your feedback and download the test addon from the
BI forums topic.
links???
Nice piece of kit been using it for a few hours.
This is amazing ive just tried it , since i have an ati vga most of the things were missing in some distances now they can clearly be seen ;)Thanks a lot for these addons they totally rock :cheers:happy
Total comments : 3, on page: 3