Author: Shuko
Author Website:

Requirements: No addons required

Version: 0.12

Short description: Taskmaster is an attempt to have a more flexible way to create and update tasks in your mission.
Date: 2010-07-05 21:15
Submitted by: Big


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Taskmaster 2
by
Shuko


Description:
Taskmaster is an attempt to have a more flexible way to create and update tasks in your mission.


Features:
- New script is designed to work only on dedicated server. I will not add support for hosted/listen server.
- The script is server driven; all task additions and updates are called on server side. All changes are broadcasted to players in one array variable. This enables more work to be done only on server, since most of AI-related things happen there anyway. This way the number of triggers placed goes down, as they are unnecessary for clients (players). Number of publicvariabled variables goes down also.
- Only one eventhandler is created instead of one per task.
- As tasks are kept in an array, no global variable is created for each task.
- All of "call compile format" type of coding is removed.
- Variables used to check for task states and statuses are replaced with functions, cutting down number of global variables.
- Usage simplified; briefings are easier to create, some parameters are made optional.


Installation:
It comes with a mission as a demo version. Extract the folder to your ArmA2\other Profiles\Yournick\Missions and load it in the editor.


Usage:
You can find an example mission here.
Open the included shk_taskmaster.sqf for detailed instructions.



Change log:
v0.11
- Fixed: Missed !isnull player check, which caused problems in marker handling.



Forum topic:
- BI forums





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