Author: Foxhound
Author Website: http://www.armedassault.com/

Version: 1.05

Short description:

Date: 2007-03-03 02:25


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Armed Assault International Patch 1.05
by
2007 Bohemia Interactive Studio. All rights reserved.


This file will update your Armed Assault installation to version 1.05

Note:
This patch contains a lot of changes and fixes. Installation will take a long while (could be more than 30 minutes on slower systems). Please do NOT restart your computer if you think the installation has failed. It will end automatically, just be patient.

www.bistudio.com


Installation:
=============
    1. Unpack the file
    2. Run Arma_InternationalPatch_105.exe


The 1.05 patch is not compatible with previous versions. If you update your arma installation to 1.05 you can not join servers running any lower version.


Dedicated server file (win32):
=========================
The Windows Dedicated Server EXE is installed automatically with this patch.

Server admins should note that if they update the server to 1.05 they will have to reinstall any modified files.


Version:
v1.05
    ====Gameplay====
    * grass is now simulated for AI and multiplayer (including largerd view distances)
    * STOVL support
    * improved 3D irong sights
    * improved satchel simulation (including detection of player and AI usage)

    ====Campaign====
    * various improvements and bug fixes across all campaign missions

    ====UI====
    * overall polish and streamline of menus
    * new modern GPS device enabled for some vehicles and situations
    * satellite texture can be displayed in the main map

    ====Controls====
    * improved stability of helicopters (jaw now does not affect bank)
    * extended support for keyboard shortcuts (you can toggle by holding any key and press second key together)

    ====AI====
    * general AI tweak and improvements
    * more realistic AI target detection

    ====Multiplayer====
    * improved MP browser
    * improved voice over net (you can hear enemy talking, direct channel is enabled)

    ====Compatibility====
    * all versions possible to upgrade to 1.05 level
    * English subtitles enabled for Czech and German versions

    ===How to use STOVL===
    Harrier (AV8B) can now perform Short takeoff and vertical landing (STOVL).
    It is controled with "Autohover ON/OFF" action.
    When activated, there is no such autopilot for slowdown that helicopters use.
    Thrust vector is just rotated downwards. Q/Z keys control only airplane speed.
    There are no keys for control over vertical thrust,
    so it is not possible to hover up/down like in helicopter.
    Takeoff procedure:
    - activate Autohover
    - extend full flaps (2x crtl+K)
    - gain some speed by holding Q for a short while and then release it.
    - once in the air, retract gear (crtl+G)
    - hold Q a little longer until you move fast enough
    - retract flaps as you build more speed (2x ctrl+L)
    - at aprox. 180kmph toggle autohover off and control flight as regular aircraft
    Landing procedure:
    - reduce speed and altitude same way as during conventional landing
    - extend full flaps (2x crtl+K), drop gear (crtl+G)
    - hold Z to reduce speed
    - at aprox 180 kmph activate Autohover
    - pitch nose up to reduce speed, check speed, height and flight path vector indicated on HUD
    - hold Z for descent at aprox 2.5 m/s
    - at touchdown toggle autohover off
v1.04
    * AI pathfinding improvements
    * AI combat improvements
    * Several dedicated server stability issues fixed
    * Terrain Detail Very Low disables grass rendering
    * LOD blending on vegetation for smoother visual transition
    * new content: Su-34 Fighter and Su-34 Bomber, TT650 and M1030 military motorcycles, AKS74PSO,KSVK, M107 and M16A4

v1.02
    * Dedicated server related improvements
    * Netcode optimizations
    * Helicopter controls reworked
V1.01
    *Significantly improved general performance of the German version
    *Improved performance on shading detail and texture detail very low
    *Optimized grass implementation
    *Fixed bug in texture management: All textures could have been thrown away under certain conditions
    *Some crash opportunities in multiplayer fixed.
    *Crash when out of videomemory fixed
    *Removed function exportLandscapeXYZ
    *Pathfinding improvements
    *Combat reaction improvements
    *Dedicated server related improvements
    *Improved missions endings in various conditions
    *Fixed mission duration info


This patching system uses XDelta 3.
You can get full source for XDelta 3 as modified for the ArmA update at ftp://www.flashpoint1985.com/ArmA/Support/xdelta3.zip

XDelta 3 Copyright (C) 2001, 2003, 2004, 2005, 2006. Joshua P. MacDonald

XDelta 3 free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.

XDelta 3 is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.

You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA




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