Wolfrug released an updated beta of his RUG High Dispersion addon on the
OFPEC forums.
Quote Wolfrug :
This addon creates an exact copy of every default hand-held weapon in vanilla Arma 2, except that their"dispersion" config value has been changed. This means the weapon is considerably less accurate, which leads to longer firefights between the AI (and the player, should s/he choose to use a 'HD' weapon).
The inspiration for this comes from the wonderful HD version of all the JAM weapons from old OFP (featured heavily in for instance the Tonal campaign). The soldiers wielding these weapons might represent untrained militias armed with sub-par weaponry.
For your further enjoyment I have created two beta missions for you to use, one for A2 and one for OA. Operation Cape Horn has been properly beta-tested and is a fun romp through Chernarus, whereas Operation Scott Free is a quick and very simple escort mission in Takistan which is compatible with either CO or AO only.
Changelog:- (1.15) Added British Forces DLC/Lite compatibility, simply add the new RUG_HD_BAF.pbo to the mix (might only work with OA - not sure?).
- (1.15) Signed all the files!
so this applies the dispersion values to OPFORs too right?
Well it sounds like it sticks to the weapon, i.e. instead of setting the overall difficulty, you can fine-tune soldiers' capabilities by giving them different rifles. E.g. you can have noobish friendly and opforian rebel groups and well trained merc groups on either side. Or you can allow players to pick up a rusty old AK and avoid that they can perform well with them (in case you don't use said switchHD.sqf). Pretty good idea, I'm looking forward to play a nice mission that uses these scripts.
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