Description:
Based on the area around the town of
Celle, Lower saxony, this "island" covers 250sqkm of real terrain compressed into 100sqkm ingame, thus resulting in a rough 1:5 scale.
This piece of map features two nearly ICAO approveable Airports with proper signage and new Airport-buildings, such as huge hangers. Besides that there is a terrain with rolling hills, open spaces and somewhat around 35 towns. All set in a Luneburg Heath style. Steelbeasts-fans are going to love this one.
Features:
100km² real terrain
Authentic Celle City
Detailed Villages
Many Custom buildings/objects
Two airports, ICAO approved
Bergen-Hohne Military Training Area
Installation:
As we always recommend use modfolders.
Check our
FAQ for a clear explanation.
Included .pbo files:
celle.pbo
mbg_celle_objects.pbo
Known issues:
- Watersound near Celle Castle...
- Missing Water in some parts of river. Don't know how to get rid of that.
Credits:
Thanks to the Zeus Community for supporting me.
Thanks to Rocket for his mask-mapper tool
Thanks to cgtextures.com for providing so many nice textures
Thanks to all the community members giving me feedback
Changelog:
v1.1
- Added ALICE & SILVIE support
- Added Bergen-Hohne Training Area
- Added ponds and other landmarks
- Added outside terrain (And yes... it's random...)
- Added new Buildings
- Added Traffic signs
- Added roadside thingies
- Changed the appearance of Celle City
- Changed Celle Castle
- Changed the overall appearance by adding details in between the towns
- Removed huge empty spaces
- Removed Trees
- turned RPT into a 100% clean one
- general tweaks and fixes
v1
- first public release
Forum topic:
-
BI forums
This is a good map, though a little unnatural. Angles instead of hills. I felt at home being a WWIIOL player. It has such a great German feel, and is fun to play on. Double bridge heads are so fun.Tanks alot:cheers
Great map! as Guevera said, nice german feeling, cool for ''The Few'' Addon, while playing with WWII Dogfights, also i miss some little things and some of the stuff aint loading 100%, but futher! Wicked shizzle!
There are gaps at several places along the river where the water texture is missing.
Perfect for Project 85 scenarios!
Total comments : 4, displayed on page: 4